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Vue 7 xStream (Update 7.2/2009)
Annex Vue 7 is an autonomous 3D-editor with capabilities of modeling landscape visualization and animation. Vue 7 xStream program also includes a plug-in which can be moved from the Vue scene into 3ds Max, Maya, LightWave, Softimage | XSI, or Cinema 4D.
Year of release: 7.0 (2008), Update 7.2 (2009) Version: 7 Xtream (Update 7.2) Creator: E-on Software Platform: WIndows x86 x64 Compatibility with Vista: complete Language: English only Tabletka: presence (the first disk, folder ENGINE)
System requirements: Windows 2000/XP 32 & 64/Vista 32 & 64, 2GHz Pentium IV or better processor, 1GB of free RAM (2GB recommended), 200 MB of free Hard Disk space, 1024x768 in 65K colors/16 bits (24 + bits recommended).
Among the innovations Vue 7 are the third version of technology EcoSystem, the updated engine to create an atmosphere of Spectral 2, an improved technology for planting SolidGrowth 4 HD, and an expanded library of edited plants (more than 160 pieces), a completely new engine to see Radiosity indoors, faster miscalculation of global coverage, the editor of the water surface, import files Collada,, etc. Program Vue 7 xStream better integrated with the programs of 3ds Max, Maya, Softimage XSI, Maxon Cinema 4D and Newtek LightWave, users will be able to work with all the tools Vue, leaving the window of his 3D-Editor. In particular, the functions are available and EcoSystem Painting. In addition, the Vue 7 xStream improved integration of mental ray.
Changelog 7.2 Integration plug-ins: -Fixed group transformations in Maya (groups, booleans, clouds). -Fixed atmosphere preview render when saving atmosphere. -Fixed possible crash when initializating xStream Render Nodes. -Prevented xStream plug-ins from re-creating materials on EcoSpecimen after each user action (fixed a crash in 3ds Max with Direct3D, but will also improve reactivity of the plug-in when the scene contains EcoSystems). -Avoid a possible freeze when rendering with several cores. -Fixed a crash when using the Merge command. -Fixed a possible crash in LightWave at render time. -Removed annoying XSI warning message when creating EcoSystem. -Fixed a possible crash when loading scenes with tracked / linked / animated objects. -When launching a command-line render with C4D, Vue content was not rendered. -Avoid displaying dialogs or interface in the plug-in when the host application is launched as command-line. -Fixed a possible crash when initializing render nodes. -Avoid exiting the host application if plug-in can't launch the xStream core. -Fixed lens flare render when seen on top of Vue sky or native objects. -Fixed natural film response filter when applied on pixels seeing native objects. -Prevented native lights from being duplicated in Vue scene when rendering an animation in LightWave (resulting in more and more bright images throughout the animation). -Fixed a possible freeze when playing a macro. -Fixed unexpected camera position shifts when using camera altitude lock along with animated vibrations. -Fixed fit-replacing of an object by a plane primitive leading to invisible plane at render. -Fixed brutal lighting transitions over self-shadowed infinitely thin translucent objects. -Fixed unexpectedly reset output file names if output directory doesn't exist. -Fixed non created spectral atmosphere keyframe when modifying it between two existing keyframes. -Fixed missing viewport refreshes in Wireframe display mode. -Fixed missing camera field of view hint lines in Wireframe display mode. -Fixed a crash when undoing a master object replacement. -Fixed behavior of "Create Metacloud" menus (standalone and integration plug-ins). -Edition of EcoSystem instances with Python is now reflected in display. -Fixed a crash in Terrain Editor, when switching from Standard to Procedural for a terrain using an EcoSystem. -Fixed potential crash when rendering to disk using glow effects. -Fixed possibly non collapsing materials after copy / paste. -Fixed wrong lighting over boolean operations involving metablobs. -Fixed wrong resume render handling when using hybrid 2.5D motion blur or depth of field effects. -Fixed artifacts in some dynamic ecosystems used with procedural terrains. -Fixed viewport blinking. -Fixed node display in function editor with blue interface. -Fixed possible freeze when rendering large image with procedural terrain. -Fixed crash when Hypervue retrieve a RenderCow Pack from the license server. -Fixed a crash with Altitude Mapping conversion. -Fixed update retrieving from License server. -Fixed a potential crash when rendering a full-screen animation using internal renderer. -Fixed parametric terrain scale bug when loading terrain with different unit scale. -Fixed a bug with value modification not taken into account in graph editor. -Fixed a crash which happened on the removal of a specimen. -Fixed a possible crash when initializing render nodes. -Fixed a crash in function editor when creating a MetaNode with output. -Fixed a possible crash when Vue can't get a license from the license server. -Fixed possibly black output renders when using the Standalone renderer or the RenderNode. -Fixed much slower render when using the Standalone renderer or RenderNodes. -Fixed Texture file path retrieve on mac for Poser object. -Remember last directory of Python scripts. -Fixed possibly invisible alpha planes in viewports when viewed from side. -Fixed badly oriented alpha planes in billboard mode. -Fixed hybrid motion blur crazy coordinates when some segment extremity is located behind the camera.
Supported applications 3DSMax 32bit version: 3DSMax 7 to 2009 64bit version: 3DSMax 9 to 2009 Cinema 4D 32bit version: Cinema 4D R9.6 to R11 64bit version: Cinema 4D R9.6 to R11 LightWave 3D 32bit version: LightWave 3D 9.3 and 9.5 64bit version: LightWave 3D 9.3 and 9.5 Maya 32bit version: Maya 6 to 2009 64bit version: Maya 8 to 2009 SOFTIMAGE | XSI 32bit version: XSI 5.1 to 7 64bit version: XSI 5.1 to 7
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